Dungeons & Dragons: Honor Among Thieves is a fantasy film with a journey/heist at its center that takes a likable group of thieves (really just misunderstood heroes) through imaginative locations, encountering creative characters/creatures, and giving us some memorable action set pieces with castle chases and even pudgy dragon fights. Please rebalance the boss difficulty still though.I heard some rumblings that this one might be better than it's early year release date and it has easily become my first real surprise viewing of the year and I think it deserves to be ranked amongst some of the best fantasy films in the genre. Despite how unfair and at times annoying I find it, I've got to give it 4 stars. UPDATE: I've now beat the game a couple of times, on easy, playing as the archer. Why wipe the save when the player dies? Combined with the cheap deaths as described above this just serves to make the game frustrating and unfair. Nerf the bosses and / or add a save system which would at least allow me to restart from my save or the current floor. Please fix this and I'll revise my score. That's not fun and not fair, so I'm dropping my score to 1 star. Went down to the next level, landed directly in the boss room, with no stairs back up for whatever reason and was 1-shot killed trying to run away. Here's my latest game: played for half an hour, carefully making progress and having fun. In the end it serves only to massively frustrate, and badly lets down an otherwise great game. I'm playing it on easy and still get killed "out of the blue" by a boss encounter or accidental move or some other dumb reason. This is a great game BUT simply too hard.
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